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Game Info
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| Platform(s) |
| Xbox, PS2, GC |
| Publisher |
| Activision |
| Developer |
| Raven Software |
| Genre |
| Action RPG |
| Official
Website |
| ESRB
Rating |
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| Mild Language, Violence |
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Grade
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| The Good
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Large levels with lots to find
Environments look great and can be destroyed
Large cast
Co-op and online gameplay
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| The Bad
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Character models could be more detailed
Lots of loading
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On the successful heels of the first
X-Men action RPG, Raven Software has returned with a follow-up
that easily addresses any complaints offered on the first
game. With a different cast (not completely different) of
mutants to use, players will find themselves running through
the game to get to the next area, the next objective and the
next boss fight. While the previous game focused on the X-Men's
conflict with Magento and his minions, this time, a greater
enemy has forced the two teams (X-Men and the Brotherhood)
to work together for the greater good. Legends 2 starts
out with the Brotherhood and X-Men working together to free
Professor X. After revealing Apocalypse (a super-powered mutant
whose been around for ages) has taken Polaris, both teams
head to Genosha, a mutant city once governed by Magneto. As
players progress through the initial areas, they find out
how Apocalypse's forces have taken over Genosha and imprisoned
the mutants who live there. As with any comic book story,
this one is filled with twists and revelations that the X-Men
and the Brotherhood must deal with as they move from area
to area (including Canada, New York City and Egypt).
All of the gameplay elements that made up the first game
have returned with some obvious revisions that address some
of the issues that fans had with the previous game. Players
are given a team of four characters to battle their way through
interconnected levels, locating various items, keys and completing
objectives as they present themselves. To swap between active
characters, players use the D-Pad to select the mutant they
want to use. Unlike the last title, the whole cast (minus
three unlockable characters) is available pretty much right
from the start. All you have to do is go to an Xtraction point
and swap out your team members, which include the likes of
Wolverine, Magneto, Juggernaut, Toad, and Gambit. After completing
the first few objectives, you'll locate Blink, a mutant that
will allow you to go back to camp at any time by way of a
portal that will also place you back where you came from,
keeping players from losing any progress.
Combat is done in real time with a combination of the A Button
for standard attacks and the B Button for powerful attacks.
Using these two in combination can lead to different attack
strings. The Y Button is used to jump and the X Button is
used to pick up items and pick up/throw objects and enemies.
Using the Right Trigger gives you access to the character's
powers, which includes attack powers, boosting powers and
even a character's super attack. You can also use the Right
Trigger and D-Pad to swap out powers, allowing you more than
the standard two you gain early in the game. Using the Left
Trigger calls your allies to you and also gets them to use
specific powers, which you can time out to perform combo attacks.
As you press through the game you'll find that you're going
to need a balanced team to progress. It helps to have a front
line bruiser and someone with energy powers. But, you're also
going to want to toss in someone who can fly, create passageways
or even get to switches that are beyond your team's reach.
Because of this, the team building element is the more important.
Also, there is a better effort towards making your characters
more balanced, meaning you won't have one powerhouse dragging
the rest of the team behind him (you know who I mean).
One of the nicer aspects of the game is the massive amounts
of destructible environments, which can actually be great
fun to watch crumble to pieces as you fight through the legions
of minions. It's always good fun to grab an enemy and actually
throw them trough a wall. Or, picking up a canister and chucking
it at a nearby foe's head. These breakable items and walls
have additional purpose in providing alternate paths and even
hidden areas. Also, you'll find picking up items to throw
at enemies useful in certain battle situations.
Those who felt they spent too much time micromanaging their
character's stats and skills will be pleased to find out that
they have the option to let the game auto-distribute upon
level up. For those who loved that aspect, the many skills,
abilities and powers available to you will allow you to mold
your mutant team to your liking. Along with skills, players
are given more than enough equipment that they can buy or
find to put on their team. Of course, if you're a true collect-a-holic,
there are more than a few additional items to collect, including
comic book covers, concept art, an even homing beacons which
allow you to unlock a special character when you find them
all.
Unlike the previous game, you're not forced through boring
mansion portions just to get back to the combat. This time
around, you just have a small hub to do everything. When not
fighting your way through the game, you have access to a trivia
game (always good for some quick experience points), the Danger
Room and NPCs to talk to further the story and give depth
to the cast. Outside of the main story, players can also access
the Danger Room for various bits of combat, including Sparring
matches and a Skirmish mode, which can be unlocked at a certain
level.
While the single player experience is pretty enjoyable, the
multiplayer aspect is where you're going to have the most
fun. The game can be played cooperatively with up to four
players for the Xbox and GameCube and two players for the
PS2 or you can play online through Xbox Live or Gamespy's
service on the PS2. When the game isn't suffering from some
online lag, the online experience is pretty fun. As a personally
preference, I thought that the co-op experience with friends
made the adventure all the more fun.
Visually, X-Men Legends II is a step up from the first
game. Levels are large and have a great deal of detail. Visual
effects and lighting make most areas look fantastic and varied.
One of the nicer aspects is that the destructible elements
of the environment are integrated seamlessly. You'll have
a hard time telling what you can bust up and what you can't.
And, after a good battle, the damage done to the area is pretty
self-evident. CG sequences are well done and show a good bit
of personality. The character models themselves look good,
but lack a certain level of detail, which really shows up
in the engine run cutscenes. They are better than the previous
models, but in light of the detailed locations, they show
room for improvement. The enemy models tend to fall in the
same category, but at least these have enough variety to keep
you from feeling like you're killing the same enemy over and
over again.
Audiowise, X-Men Legends II falls right in line with
the previous installment. The soundtrack is effective and
works well during the length of the game. Sound effects have
a great range and variety, setting the tone of the action
well. The large voice cast, including Dee Bradley Baker, John
DiMaggio, Quinton Flynn, Steve Blum, Jennifer Hale and Lou
Diamond Phillips, does a great job at making the characters
come to life. Maybe a few of the performances feel a little
over the top, but when capturing some pretty over-the-top
characters, the actors do well with the material.
While most of the game has been pretty well honed to near
perfection, the only real issue the game still suffers from
is a good bit of loading throughout the game. Luckily most
stages are large enough that this isn't an issue, but it does
tend to break up the flow of the game from time to time. This
is exceptionally noticeable on the PS2 version, where you're
faced with load screens even in the menu.
If you loved the previous one, X-Men Legends II is
a fine step up and well worth your money. Raven has addressed
a lot of the complaints from the first game without taking
away from what made the game work so well. With tons of items
to collect, including unlockable characters, and some excellent
co-op play, this game may be the best the X-Men have to offer
this generation.
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- Vane
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