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Game Info
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| Platform(s) |
| Playstation |
| Publisher |
| Square EA |
| Developer |
| Squaresoft |
| Genre |
| RPG |
| ESRB
Rating |
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| Animated Blood, Mild Language, Suggestive
Themes |
Ê
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Grade
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| The Good
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Involving Story
Button-Combo Fighting System
Mechs
Numerous mini-games and things to find
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| The Bad
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Most graphics are heavily pixelated
Lengthy Story segments
Camera is not always helpful
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Xenogears is a complex, lengthy tale of racial superiority,
religion, reincarnation and self-discovery. At the beginning,
you find yourself in the role of Fei, a young man with amnesia
who is adopted by a small village, only to become it's demise
when waring forces from Kislev and Aveh force him into a mechanized
robot, or "Gear" in hopes of stopping the conflict. From this
point, he begins a journey in which he will eventually discover
both internal demons and his link to Ellie, the violent ID,
and the enigmatic Grahf.
Gameplay
Xenogears fighting system is composed of two different
combat systems that are linked to each other and built from
the basics of previous games. Using the Active Time Battle
System from Final Fantasy to gauge when actions can be taken,
combat is broken into Gear battles and character battles.
During the character battles, players use series of button
presses, like a fighting game, to perform attacks. After using
certain combos a number of times, attacks based on the said
combo, called Deathblows, are learned and can often cause
more damage. Battles with Gears involve making similar button
attacks that grow in strength. For example, in round one,
you make a weak attack. Round two, you make another weak attack
to get to Level Three. In the third round, you can unleash
an attack using up the stored attack levels by pressing a
two button combo. Attacks used in Gear combat are based on
Deathblows learned in character combat.
Outside of this evolved fighting system, the gameplay of
Xenogears is your standard fare. You take characters
through dungeons filled with treasure chests and random battles
with the exit and often a boss fight as the ultimate goal.
Also available later in the game is a Battle Arena mini-game
where the player can fight other Gears in a real-time combat,
like a fighter-style ZOE or Armored
Core.
Graphics
It would be unfair to compare Xenogears with the glossier
Final Fantasy. Graphically, the characters are designed
well, but often look heavily pixelated, especially during
close-ups in story sequences. The world is built in polygonal
environments that look fairly decent. While some of the graphics
on their own may not be the most impressive, the total package
comes across as a convincing environment and world. On occasion,
the gamer is treated to anime and CG cutscenes that add a
little flavor to the story but don't walk the player through
the game.
Other
There's a lot to Xenogears. The story in itself is
deep and full of plot twists and surprises. While the religious
iconography can be a little heavy-handed at times, the story
as a whole is solid and any detail above what we've given
might ruin one of the many surprises. The music is pretty
good, even if the sound-effects and character grunts during
combat are annoying and ill-timed. Dungeons and even some
cities have platforming elements in which the player must
jump from one are to another to progress. Also, in every city,
there are hundreds of people to talk to and the occasional
mini-game here and there. You'll be playing Xenogears
for hours on end.
With so much available, there are a few things that really
seem to hold this game back. Certain story segments seem to
carry on too long. While I never thought that a story could
be too deep, there are moments where you'll be sitting through
30-45 minutes of storyline and history, praying for the next
opportunity to save. The in-game camera can be less than friendly,
and at times, you'll have a hard time finding any decent angle
to see your character at. Also, with so much focus on the
two linked battle systems (character and Gears), the lack
of a decent final boss utilizing the character combat system
seems to leave those who focused on learning all of the Deathblows
hanging. On the other hand, the final boss(es) for the Gear
combat is an excellent finale to a great game.
Xenogears is a solid RPG and well worth the money.
If you can find a copy and can look past some of the less-than-refined
graphics, this game will be well worth your time and effort.
There's a lot to do, so be prepared to not come out from this
game for some time.
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- Kinderfeld
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