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Game Info
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| Platform(s) |
| Playstation |
| Publisher |
| Electronic Arts |
| Developer |
| EA Sports |
| Genre |
| Extreme Sports |
| ESRB
Rating |
 |
| Violence |
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|
Grade
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| The Good
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Extremely deep weapon and armor system
Well-developed battle system
Excellent translation
Great story
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| The Bad
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High difficulty
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Vagrant Story is the kind of game the
dungeon crawling AD&D fanatics have been craving for.
With an advanced fighting system that allows you to target
certain body parts and chain attacks by timing your button
pushes, you'll start on probably the most complex and involving
game to come in for the PlayStation yet.
Instead of the cavalcade of Square's
usual monsters (Chocobo, Mog, Behemoth, etc.) this game is
populated with classical creatures (Minotaurs, Basilisks,
Liches, etc.). Also, you can take apart your weapons to mold
and make new ones at any point (well, actually, you have to
find a workshop to put your weapons back together.). To say
the spells look good would be an understatement. In fact,
just about everything in this game looks excellent. Great
attention to detail on the backgrounds is almost lost in the
mix after you see the beautiful in-game engine that makes
characters move smoothly. The cut-scenes are run on the same
engine and sport possibly the best written plot text ever.
Kudos goes to the translation team for keeping the integrity
of the story whole. Unlike many other games, the whole of
the story is not lost in the poor translation.
Be forewarned though: This game is
hard. Not because of design flaws, but because the enemy AI
is top-notch. You are going to have to think hard to win most
battles. There aren't any cheapy boss wins, or not at least
until your second play-through, when you'll be able to inflict
revenge with your super-powered character.
With hidden bosses and a hard dungeon
to unlock, dedicated players will work their way through this
game multiple times to get everything they can out of it.
Also, the weapon and equipment system is deep. You can forge
weapons together, take them apart to add different handles
and hilts, and attach gems to make them stronger. Enemies
are rated by affinity, monster type and elements.
If you never play another game again
in your whole life, play this one. Casual gamers may find
it too deep, but anyone who loves to be challenged will want
to have this.
-
- kinderfeld
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