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Game Info
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| Platform(s) |
| Xbox |
| Publisher |
| LucasArts |
| Developer |
| BioWare Corp |
| Genre |
| RPG |
| Official
Website |
| ESRB
Rating |
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| Violence |
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Grade
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| The Good
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Built on a solid RPG engine
Great story and voiceacting
Excellent hybrid battle system
Lots of Star Wars fanservice
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| The Bad
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NPC faces are repeated often
Minigames are weak
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I could go into the history of how Star Wars games have been
pretty hit-or-miss, but I won't. That would only detract from
the details about how Knights of the Old Republic delivers
the experience that so many people have been waiting for.
Set some 4000 years before Anakin Skywalker discovers the
Force, the story is set just a few years after the Republic
has defeated the Mandalorians in a costly war. Instead of
peace, though, the Republic is faced with the brutal army
of the Sith, who have risen to power. When the Endar Spire,
the ship you're on, comes under attack, you are forced to
flee to the nearby planet Taris. From that point, your character
must save a Jedi, escape Taris and... well, I wouldn't want
to ruin what is a finely crafted story.
If you've ever played Advanced Dungeons & Dragons or
the pencil and paper Star Wars Role-playing game, you'll easily
understand the base rules by which this game is governed.
Characters have Vitality and Force points and level up through
experience, which is gained both in combat and through the
resolution of problems presented by NPCs. Each character has
Attributes (Strength, Dexterity, Willpower) which define the
way they perform actions throughout the game. Before too long,
you'll know which Attributes need to be addressed to help
your characters survive. Characters also have Skills (Security,
Stealth, Demolitions) which become useful tools for survival
during the game. With a good Demolitions skill, players can
not only deactivate mines, but even take them for their own.
A high Security level will allow you to pick most locks.
And, then there are Feats and Powers (for the Jedi). Feats
are customizable skills that are automatic, like being proficient
with a weapon or armor, or can be used during the game as
an action, like Power Blast or Rapid Shot. Along with the
Feats, Jedi have a wide array of Jedi Powers, both Light and
Dark Side, to learn and use. Jedi who lean towards the Light
Side will find Dark Powers cost most Force points, and vice
versa.
When you first create your character (which unfortunately
can only be human), you're given the choice of either female
or male and one of three classes - soldier, scout, scoundrel.
Each of these three classes have different default skill sets
and gain different degrees of health, Skills and Feats on
leveling up. You will have to shape your style of gameplay
around which class you pick. Scoundrels will be more suited
towards unlocking doors and finding less combat-oriented means
to get to their goal, while Soldiers can blast their way through,
even bashing down doors when necessary. Scouts tend to be
the middle ground between the two classes.
Combat in this game is an interesting hybrid. When you near
an enemy, the action will stop, allowing you to equip your
team accordingly. You can choose to rush in and attack, move
around strategically on your own, or even use items and special
abilities. Using the D-pad, players can select Skills, Powers
and items to use. Using the X Button, players can even select
a series of moves to perform before starting battle. While
you can move around the area in real time, your attacks are
determined by the proverbial role of the dice (not unlike
a real pencil and paper RPG), so the better your skills are,
the more successful your attacks will be. But, rather than
force you to watch something boring while the battle plays
out, your characters display a variety of battle animations,
some of which are quite interesting to watch. Since you have
a team of three at any given time, you'll need to be sure
to plan out your means of attack and even alter the character's
A.I. Selecting the Black Button will allow you to switch between
characters, which can be useful if one character is strong
in a specific skill or needs to be healed during combat. Fortunately,
if you have a team member you don't wish to use during the
game, they will level up alongside the rest of your characters
on the odd chance you have to break them out. Also, the battle
interface can be customized to your tastes. You can have the
game pause between rounds, when you make a selection with
the D-pad or just when you hit the White Button.
One of the nicest aspects of the game is the focus on true
role-playing, rather than just running around killing everything
in sight for a few points of experience. Players are expected
to communicate with both their fellow team members and many
of the NPCs to not only move the main story along, but complete
a variety of sidequests. Within these conversations and quests,
players have many choices and solutions which eventually have
an affect on whether they lean to the light or dark side of
the Force. You can choose to take the more diplomatic or more
violent means to many solutions, so much so that you could
feasibly play through the game twice and get completely different
paths through your sidequests.
Of course, what would a Star Wars game be without giving
the fans something they've always wanted. In Knights of
the Old Republic, you get fanservice in spades. Your team
consists of a wookie, droids, jedi and even a Mandalorian
(without the awesome suit of armor, though). You can also
create your own two-sided lightsaber or even equip two at
a time. All of the weapons from the movies are available for
use. Toss in the hub level Ebon Hawk, which is an obvious
throwback to the Millennium Falcon, and just about
any Star Wars fan should be pleased.
There are a few diversions in Knights of the Old Republic.
Too bad none of them prove to be overly complex. First and
foremost is Pazaak, a collectible card game that plays like
Blackjack except that you can throw in your own cards with
either plus or minus values to win the hand. Between worlds,
you might be treated to a Gunner Station game in which you
must fire down enemy ships from the gunner station of the
Ebon Hawk. This proves to be neither difficult nor
too involving. Lastly is a swoop bike race, which would prove
to be interesting if it weren't that you race on your own
and just try to beat finishing times. Throwing in a few objects
to avoid on the track does not make up for an experience that
would have been better with opponents.
Visually, Knights of the Old Republic presents a great
game world that feels full of life and quite accurate to the
style of the Star Wars universe. While each section take a
few seconds to load, they're often quite large, filled with
NPCs and teeming with detail. BioWare has done a wonderful
job in making a lush game world that at times can be quite
amazing just to look at. All the fine details make the experience
of the game even more enjoyable. During the heat of battle,
with blasters and lightsabers flashing away, you'll be hard-pressed
not to crack a joyous smile. But, not everything is perfect
with the graphics engine. First and foremost, there are a
limited number of NPC faces, so expect to see the same NPCs
if you plan on spending a lot of time with the sidequests.
Also, there is some rare synching issues with allies and enemies
popping from one place to another, as if you were playing
online with lag. Luckily, neither issue is big enough to detract
from the game.
The audio package is a step above the standard that gamers
have become used to with the Star Wars games. Sound effects
are all familiar - you have your blaster fire, droids squawking
and even wookies barking. Musically, John Williams themes
have been used and altered to fit the older feel that the
story presents itself in. The star of the audio portion is
the voice acting, which delivers a full 14,000 line script
with very little in the way of trouble. In fact, the superb
script and voice work makes watching the story portions of
the game well worth the time and effort. Of course, if you
just want to read the subtitles, you can skip through the
vocal parts as you please. The only issue I found with the
audio portion was a few recycled lines in Twi'lek. Outside
of that, the characters are teeming with life largely because
of the voice acting.
If you're a fan of Star Wars, you NEED to purchase this title.
The gameplay experience proves to be as deep as the engrossing
story and wonderful script. For those not big on "a galaxy
far, far away" but still fans of an engaging role playing
experience, look past the Star Wars theme to find an excellent
game that proves to be well worth the effort.
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- Kinderfeld
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