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Game Info
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| Platform(s) |
| Playstation 2 |
| Publisher |
| Atari |
| Developer |
| Reflections |
| Genre |
| Racing |
| Official
Website |
| ESRB
Rating |
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| Violence, Mild Lyrics |
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Grade
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| The Good
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Terrific driving physics
Stunt Arena
multiple styles of cars and stunts
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| The Bad
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Long initial load times
high difficulty
no stunt tutorials
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Stuntman is the latest game from the developers of
the Driver and Destruction Derby series, Reflections.
In Stuntman, you assume the role of an up-and-coming
stunt driver, working your way from low budget independent
movies to huge Hollywood blockbusters. Along the way the stunts
get more elaborate and difficult, and you earn money based
on your performance of particular stunts and the overall quality
of the scene. After you have completed all the stunts for
a particular movie, you are treated to a cinematic trailer
featuring clips of your best stunts interwoven with the CG
actors.
Gameplay: Stuntman plays like a combination of Driver
and Destruction Derby; the car controls, handling and
physics are very much like Driver, with the bone-crunching
crashes and rending metal of the Destruction Derby
games. The bulk of the game takes place in the Career mode,
where you must complete a series of stunts within the directors'
time limit. However, you are never given more than a brief
setup for the stunt you are about to do. Instead, the director
gives you instructions on the fly. The director barks orders
over your radio, like "Smash the boxes!" or "Jump through
the billboard", but they are almost always relayed just a
second or so before the stunt. Fortunately, the game has icons
above or on the stunt area, so you know where to go, and green
marker arrows show you the path through the set. You will
need either extremely fast reflexes or a lot of patience to
play this game, because often you will try upwards of 10 times
to complete a stunt. Once you finish a stunt though, you can
watch a very cool replay of it that can make all your hard
work seem worthwhile.
Rounding out the Career mode are the Stunt Arena mode and
the driving games. The driving games are laid out in 3 categories:
Precision, in which you must complete various courses within
a set time limit; Speed Test, which is just a flat-out race
to the finish; and Stunt Test, which challenges you to complete
certain stunts while collecting "stunt tokens" to open up
the next level. Stunt Arena is a level editor, much like the
Tony Hawk skate park creator. Each stunt you complete
in Career mode opens up more items and cars to place in the
Arena mode, from ramps, boxes and flaming hoops to sports
cars, school buses and monster trucks. Imagine all the wild
things you did with your Matchbox cars when you were a kid,
and you can probably recreate them here.
Graphics: The cars in Stuntman aren't quite
as detailed or shiny as Gran Turismo 3,
but they look good nonetheless. There are a large variety
of vehicles that you use, from a Mustang GT to a police car
to a tuk-tuk and a Lotus. None of the cars are officially
licensed, but you can tell what they are supposed to resemble.
The sets themselves are well detailed, with plenty of boxes,
barrels and boards to smash and people to run off the road.
Backgrounds are well done, with many different locales, ranging
from docks to country back roads, to arctic tundra and cramped
city streets. The CG movies are average for PS2, but when
you see them inter-cut with clips of your stunt sequences,
it makes them infinitely more interesting.
Audio: The soundtrack and audio in Stuntman
are great. The director seems to get more and more aggravated
with each stunt you fail, and his bellowed comments on each
stunt are well voiced. The music for each level is appropriate,
you have country music on the Whoopin' and a Hollerin' level,
James Bond-esque tracks on the Live Twice for Tomorrow level,
and thumping drum and bass techno for the Stunt Arena. Cars
sound as you would expect, the weaker cars sound wimpy while
the muscle cars have deep, rumbling engines and tire-screeching
take offs. The police cars have sirens, while the General
Lee car has a great Dixieland style tune for its horn.
The Bad: I won't lie to you; this game is insanely
difficult. The frustration level goes from mild to excruciating
about the 10th time you attempt the same stunt. Load times
are fairly large, but once the level loads, it's only about
a 10 second wait to reset everything so you can try again.
The stunts are all relayed to you as you drive, there is no
tutorial that you can watch to see how it's done, and therefore
much of the game is trial and error. If you don't have lots
of patience or are easily frustrated, this game will get on
your nerves very quickly.
Overall though, I enjoyed Stuntman. I like games that
reward precision and persistence, both of which are a requirement
if you want to get anywhere in Stuntman. I really enjoyed
replaying the stunts to try and make them look better. Pulling
off a perfect run and then watching a very cinematic replay
of your stunts gives a great sense of accomplishment and satisfaction,
and you can save your favorite replays and show them off to
friends. For those who raced hundreds of laps to shave seconds
off their lap times in GT3, or have spent hours driving
around the city in GTA3 to see what
kinds of insane jumps they could pull off, this game is perfect
for you. Everyone else should rent though, as the high difficulty
may turn you off early in the game.
- - Darken Rahl
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