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Game Info
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| Platform(s) |
| Xbox |
| Publisher |
| Microsoft |
| Developer |
| Curly Monsters |
| Genre |
| Racing |
| Official
Website |
| ESRB
Rating |
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| Violence |
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Grade
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| The Good
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Great Graphics
Incredible sense of speed
Plenty to unlock
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| The Bad
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Static backgrounds
Horrible story
We've seen all this before
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Quantum Redshift is a high speed racing game set one
hundred years in the future. Sixteen pilots from around the
world suit up and strap into SPARCs, or Single Person Armed
Racing Craft, in hopes of winning fame, fortune, and perhaps
most important, the respect of millions around the globe.
Each pilot has a nemesis, a rival pilot who will stop at nothing
to prevent the other from winning the championship.
The story is told through very bland and poorly written taunts
before each race. The developers tried to give the game some
sort of purpose, which is evident in the time spent making
the character animations. With such gems as: "You better keep
a stiff upper lip before I blow you away, okay?", I couldn't
help but wonder why the developers did not hire a professional
writer for a few days. Fortunately, the story (or lack of)
does not really subtract anything from the game other than
the few seconds it takes to load.
The graphics in Quantum Redshift are amazing. Each
of the tracks and vehicles are bump-mapped and filled with
bright, colorful textures. While nothing is breathtaking,
mostly due to the fact that you will be racing past at 300+
miles per hour at first, the game is well polished and looks
fantastic. Each vehicle retains the standard SPARC setup,
yet they all have a very unique and detailed look. Some will
have flaps that open and close as your turn, while others
retract the twin jets as you hit the turbo. Overall, this
is defiantly one of the best looking games available for the
Xbox.
Game play is pretty standard high speed racer stuff. Each
race consists of 6 racers going for the gold, reaching top
speeds of one thousand miles per hour at Redshift level. The
sense of speed is amazing on the higher difficulty levels.
You'll rocket down straight sections, power slide through
corners, propel hundreds of feet into the air, and take advantage
of the track's shortcuts. While doing this you can pick up
one of four powerups that charge homing missiles, regular
weapons, over-shields, or all three at once. There is also
a point bonus that takes advantage of the game's unique scoring
system.
Once you finish a race, you are awarded points based on your
performance that you may use to upgrade your vehicle's weapons,
over-shields, turbo, or regular shields. You may re-race the
track if you wish, but in order to gain more points to upgrade
you must score more points than last time. For example: if
your first race nabbed you five hundred points, and your second
race scored you eight hundred points, you will get the difference
between the two. That's three hundred points added to your
total.
The weapons for each vehicle are unique to the driver. Tara,
the advanced weapons expert, will fire missiles and grenades
as weapons. Kumiko will fire weapons that disrupt the enemy's
electronic systems and make them stall on the track for a
few seconds. The differences between each character make you
want to fully upgrade them to see exactly what they have up
their sleeve. In addition, once you power up all weapons and
over-shields to level three, you can access the characters
mega-weapon. Just like regular weapons, each mega-weapon is
unique to the character. Tara, our advanced weapons expert,
fires a warhead that results in an impressive looking mushroom
cloud. Very nice.
The nemesis element mentioned earlier does not add much to
the game and could have been better implemented. It simply
provides a bonus in points for killing that particular ship
and adds a nemesis challenge, a one-on-one race at the end
of every tournament. Although it is worth noting that your
particular nemesis will shoot you every chance it gets during
a race.
Sound is decent and nothing too remarkable but it gets the
job done. For some reason the engines are very quiet and I
had to turn them up in the sound menu. Music is done by Junkie
XL, an electronic band that has recently hit mainstream. I
listened to each of the songs a few times before I had to
switch to something off my hard drive.
Overall, Quantum Redshift is a futuristic racer that
perfects the aspects seen on every other racer before it.
The sense of speed combined with the graphics and frantic
use of weaponry is beyond comparison. Definitely a rental
if you are interested, a must-buy if you've liked this type
of game before.
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- Demon Alcohol
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