Medal of Honor: Frontline
Game Info
Platform(s)
PS2, GC, Xbox
Publisher
Electronic Arts
Developer
Dreamworks
Genre
First Person Shooter
Official Website
ESRB Rating
Animated Violence
 
Grade
The Good

• Great representation of W.W.II Europe
• Audio portion is wonderfully done
• Fun while challenging

The Bad

• Certain character models look blocky
• Some areas are linear

 
Grade
A-

The Medal of Honor series has quickly managed to carve itself a respectable place as a smart and accurate first person shooter series set during World War II. This time around, you play as James Patterson, a Lieutenant in the Air Transport Corps. You start the game in June 1944 as part of the invasion forces on the beaches of France. From there, you partake on a variety of missions in hopes of undermining the Nazi forces and aiding the Allies.

Gameplay: Medal of Honor is a FPS, tride and true. Unlike other FPS', your often given a small number of weapons, all modeled after real weapons, which include pistols, grenades, submachine guns and even a bazooka. You don't just run through the levels, killing away while running to the end. Often, you have a series of objectives, like sabotage and espionage that you have to fulfill before your mission is over. Most of the time, though, you are doing these in between one series of gunbattles and another. There is very little stealth involved and the objectives add garnish to the game.

Graphics: Visually, the game really pulls itself together as a solid representation of W.W.II-torn Europe. City streets are devastated, filled with tanks and troops and buildings are crumbling from bomb blasts and riddled with bullet holes. Both the enemy and ally troops are well detailed and everything is covered with a high level of detail and accurate representation. What is the most impressive is the high level of activity that goes on during the game. Planes fly overhead and both enemy and ally troops move about. You can easily find yourself in the midst of a firefight or running for cover as a plane flies by, dropping bombs or a hail of bullets. Explosions go off sending dust and deris into the sky. And, it all runs at a smooth frame rate. Probably the pinnacle of the mayhem is the opening sequence, which is a fair representation of the opening sequence from Saving Private Ryan. Yeah, you know which one.

Audio: The audio portion of the game is excellent. Both music and sound effects are at a premium. In fact, the music is Hollywood level quality and aides in making the player feel like they're in a World War II movie. Even with as good as the sound effects and music is, they pale in comparison to the excellent voice acting. Enemies and allies both talk like normal people. There's no cheesy script here. The only thing I wish is that your NPC allies would talk more to you. Unless it serves to the mission, you almost never hear anything from your fellow troops.

The Bad: Outside of minor preference issues, there is very little wrong with the game. Some of the character models look a little blocky, but it's hidden by the textures used to detail the characters. Also, a number of the levels are fairly linear corridor shooters, allowing very little openness on how the player should get to their goal. Also, if you like to play FPS' with a multiplayer option, you'll be out of luck with Frontline.

Medal of Honor Frontline is a wonderful single player experience. While there isn't an overall story to the game, the cutscenes and mission briefs add depth and flavor to the game. You'll want to keep moving through the game to see what mission you have to perform next.

- - Kinderfeld

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