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Game Info
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| Platform(s) |
| PS2, GC, Xbox |
| Publisher |
| Electronic Arts |
| Developer |
| Dreamworks |
| Genre |
| First Person Shooter |
| Official
Website |
| ESRB
Rating |
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| Animated Violence |
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Grade
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| The Good
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Great representation of W.W.II Europe
Audio portion is wonderfully done
Fun while challenging
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| The Bad
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Certain character models look blocky
Some areas are linear
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The Medal of Honor series has quickly managed to carve
itself a respectable place as a smart and accurate first person
shooter series set during World War II. This time around,
you play as James Patterson, a Lieutenant in the Air Transport
Corps. You start the game in June 1944 as part of the invasion
forces on the beaches of France. From there, you partake on
a variety of missions in hopes of undermining the Nazi forces
and aiding the Allies.
Gameplay: Medal of Honor is a FPS, tride and true.
Unlike other FPS', your often given a small number of weapons,
all modeled after real weapons, which include pistols, grenades,
submachine guns and even a bazooka. You don't just run through
the levels, killing away while running to the end. Often,
you have a series of objectives, like sabotage and espionage
that you have to fulfill before your mission is over. Most
of the time, though, you are doing these in between one series
of gunbattles and another. There is very little stealth involved
and the objectives add garnish to the game.
Graphics: Visually, the game really pulls itself together
as a solid representation of W.W.II-torn Europe. City streets
are devastated, filled with tanks and troops and buildings
are crumbling from bomb blasts and riddled with bullet holes.
Both the enemy and ally troops are well detailed and everything
is covered with a high level of detail and accurate representation.
What is the most impressive is the high level of activity
that goes on during the game. Planes fly overhead and both
enemy and ally troops move about. You can easily find yourself
in the midst of a firefight or running for cover as a plane
flies by, dropping bombs or a hail of bullets. Explosions
go off sending dust and deris into the sky. And, it all runs
at a smooth frame rate. Probably the pinnacle of the mayhem
is the opening sequence, which is a fair representation of
the opening sequence from Saving Private Ryan. Yeah,
you know which one.
Audio: The audio portion of the game is excellent.
Both music and sound effects are at a premium. In fact, the
music is Hollywood level quality and aides in making the player
feel like they're in a World War II movie. Even with as good
as the sound effects and music is, they pale in comparison
to the excellent voice acting. Enemies and allies both talk
like normal people. There's no cheesy script here. The only
thing I wish is that your NPC allies would talk more to you.
Unless it serves to the mission, you almost never hear anything
from your fellow troops.
The Bad: Outside of minor preference issues, there
is very little wrong with the game. Some of the character
models look a little blocky, but it's hidden by the textures
used to detail the characters. Also, a number of the levels
are fairly linear corridor shooters, allowing very little
openness on how the player should get to their goal. Also,
if you like to play FPS' with a multiplayer option, you'll
be out of luck with Frontline.
Medal of Honor Frontline is a wonderful single player
experience. While there isn't an overall story to the game,
the cutscenes and mission briefs add depth and flavor to the
game. You'll want to keep moving through the game to see what
mission you have to perform next.
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- Kinderfeld
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