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Game Info
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| Platform(s) |
| PS2, GC |
| Publisher |
| Infogrames |
| Developer |
| Melbourne House |
| Genre |
| Action/Shooter |
| Official
Website |
| ESRB
Rating |
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| Blood, Comic Mischief, Violence |
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Grade
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| The Good
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Contra-style shooter gameplay
Simple control scheme
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| The Bad
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Neither looks nor sounds like Jones and Smith
Poorly implemented gameplay aspects
Too short
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In Men In Black II: Alien Escape, you play as either
Agent J or Agent K, who must fight to keep earth same from
"the scum of the universe". Oddly enough, this game has nothing
to do with Men in Black
II's story. Some years ago, a prison ship was on it's
way to crashing into the sun, but a meteor struck it, causing
the ship to crash land into the ocean. When the ship was found,
the prisoners had escaped. Agent J and K are brought in to
find them and take care of them.
MIB2's gameplay at it's base core is a standard Contra-style
shooter brought into the 3D world. You blast your way, from
room to room, through legions of aliens with an assortment
of guns, collecting various powerups to increase health, firing
rate and even gaining an all powerful bomb attack. Enemies
materialize and attack you en masse, leaving you with the
dire need to do a lot of shooting and dodging. When you pick
up powerups for the weapons, you'll need to be careful because
one hit will cause you to drop them.
The controls for this game, in essence should be fairly simple
- the analog stick moves you in relation to the camera, the
X button is for firing and you can use L1 and R1 to strafe.
But, once you see it implemented, the controls become hard
by way of implementation. Since the control is based on the
camera angle, everytime the camera moves, your character's
direction changes with it. For the most part, this is okay,
but in areas where the camera moves around, like in corners
of a room, it severely effects what you're doing. Also, when
in the middle of a firefight, your best bet is just to strafe
from left to right. Controlling with the analog stick will
only leave you getting hit more than you want to. And, with
their only being one attack button, you're sure to wear the
X button down before too long.
There seems to be just a number of fundamental things left
out that would have made the game not only easier, but more
fun. First and foremost is the ability to make a quick turn
around. Especially since you tend to get attacked from behind
by spawning enemies. Also, some flair or just variety in the
attacks would have been nice. Most of the weapons are fairly
similar, just with different colored lasers. And the aiming
mechanism is weak. You'll spend some time trying to get the
character to aim at enemies above and below you.
Graphically, the game is average at best. It isn't the worst
looking game and some of the visual effects are decent, but
the overall feel of the game is very generic. None of the
character models for the agents look anything like the real
actors and the aliens seems fairly cookie-cutter. To be honest,
I was hoping for something familiar from the movies. All I
got was a game that looks okay, but could use a higher polygon
count, better animation and a lot more variety. The locations
look okay but the level design is weak. You won't find yourself
too impressed by much of anything throughout the game.
Audio-wise.... well, the voice acting is a shame. Can't get
Tommy Lee Jones and Will Smith? Okay, let's get the guys who
did the cartoon series. They're not available? Well, let's
get two guys who sound almost nothing like Smith and Jones,
or the cartoon voice actors. Then, let's throw in some forgettable
music and the same few sound effects over and over again.
And if what was previously noted wasn't enough to deter you,
here's some more to chew on - most of the game is needlessly
difficult. Not challenging - that's good. I'm talking about
worming your way through a maze of a level, having enemies
spawn not only in front of you, but next to you and behind
you. If you die, you rematerialize right where you fell, often
in the middle of the crossfire that killed you and if you
use up all your lives, you start the level over. This usually
isn't too bad, unless you get wasted by the last alien 30
minutes into a level. And, then there's the crappy feature
that forces you to hunt down every alien that you might have
missed so you can finish the mission and be done with it.
Can't these creatures at least follow you? Is the AI that
poor that they have to stand around and wait for you to supposedly
whoop their ass? Oh, and expect some lengthy load times from
cutscenes to the menu to actual gameplay.
I can not, in good conscience, recommend Men in Black
II: Alien Escape for anything outside of a rental. And
that's only if you really love the movies. The game is short
(5 missions which you can play through as either Agent J or
K) and with the frustration level being fairly high and the
overall quality being fairly average, you'll feel cheated
if you actually bought it.
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- Vane
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