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Game Info
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| Platform(s) |
| Xbox, PS2 |
| Publisher |
| Konami |
| Developer |
| Konami |
| Genre |
| Action |
| Official
Website |
| ESRB
Rating |
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| Violence, Blood |
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Grade
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| The Good
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Highly detailed world
Loads of extras, including missions with Solid Snake
Polished gameplay
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| The Bad
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Story gets too convoluted
Minor slowdown
Too many Codec sequences
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When Metal Gear Solid 2 came out
on the Playstation 2 last year, it was widely accepted as
a finely crafted sequel to the popular Playstation title.
Now, a year later, Konami has released this game on the Xbox,
but with a lot of extras to make the wait worthwhile. The
story starts out as Snake and Otacon, working freelance, investigate
the development of Metal Gear Ray, the Marines' answer to all
of the Metal Gears now present in the world. After Snake takes
photos of the Gear, he's thrown into a situation that sends
the ship and crew to the bottom of the river. Years later,
the President, who is on a visit to an oil refinery, is taken
hostage by a group supposedly commanded by Solid Snake.
Gameplay is a blend of action and stealth, where the player
must use a variety of techniques to infiltrate and then proceed
to carry out various missions, including rescue, information
gathering and bomb disposal. The player has a wide range of
items and weapons at their disposal to pass through the game,
including a tranquilizer gun, coolant to disable bombs and
even a pack of cigarettes. When in the field, the player must
use the environment to hide from patrolling guards, whose
line of vision is displayed in the mini-map in the upper right
corner. Holding down the trigger buttons allows access to
weapon and item menus and tapping either with quick select/deselect
the item or weapon last equipped. Pressing the X button will
draw your weapon. If you manage to sneak up on a guard, you
can perform a "hold up" in which you can get in
front of them and shake them down for dogtags. Pressing up
against a wall will allow you to sneak along the walk and
even look around corners.
Visually, Substance holds up well on the Xbox as the
game that already looked excellent gets a lot of little touches
added to make it look better. The world of Substance
is highly detailed with a lot of environmental touches that
make the game feel like you're in a real world. The characters
are modeled with a fine level of depth and volume and are motion-captured
to make the animations feel real. While the game is not leaps
and bounds over the year-old original, there are some nice
additions, like a better looking infrared vision, some higher-detailed
bump-mapped textures (in certain areas) and some really nice
looking real-time shadows. The game still has some blurry
textures here and there and it suffers some noticeable slow
down when out in the rain on the boat, but either than that,
Substance looks great.
The audio portion of the game is finely put together. Voice
acting is excellent and delivers a deep and intricate story
well. The sound effects go a long way towards building the
concept that the game is a living world in which you can manipulate.
On top of that is a soundtrack that rivals the first Metal
Gear Solid in impact and quality.
So, what's new? Besides the original game, the player has
tons of VR missions and Alternative missions (bomb disposal,
hold up mode) in which to perform. And, the further you get
into these modes, the more you can unlock and do. Probably
the best new aspect of the game is Snake's Tales, which place
the player in the guise of Solid Snake, who must perform five
missions during the second part of the game - something a lot
of people wanted from the original game. While the story is
told in pages of text rather than voice-acting sequences,
the gameplay provides an very welcome addition to the main
story.
Outside of some minor issues with the porting of the game
that never really affect the gameplay, Substance suffers
from the one thing that was a complaint I had about the original
- the story. While the story itself is finely crafted and
well thought out at the start of the the game, it does seem
to get a little too convoluted at the end, so much so that
I wish Konami would have cut the last hour of the game short.
Also, there's way too many static Codec sequences which could
have been told better "in person."
Should you get Substance? If you never got the original,
yes. Xbox owners should be glad to have the chance to play
this game. If you have the original.... rent it first. The
additional missions and Snake's Tales do add a lot more to
the game, but the original game hasn't changed at all. And
the graphics aren't so much better that they put the original
to shame. Still, Substance is fine game that gives
you more than the original package did.
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- Vane
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