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Game Info
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| Platform(s) |
| Xbox, PS2 |
| Publisher |
| Rockstar |
| Developer |
| Remedy |
| Genre |
| Action/Shooter |
| Official
Website |
| ESRB
Rating |
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| Blood and Gore, Violence |
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Grade
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| The Good
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Great story and voice acting
Lots of gunplay and action
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| The Bad
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Blocky characters and furniture
Platforming elements hampered by poor jump action
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Imagine yourself thrown into a dark world filled with thugs,
junkies, hookers, crimelords and a hard boiled cop who's been
wronged and wants revenge. That's Max Payne in a nutshell.
Max's tale starts as his family is killed by flipped-out druggies.
He goes undercover to bust the crime family in hopes of revenge,
but when his connection to the police is murdered and he gets
framed for it, Max decides all bets are off and starts killing
his way through the crime family.
Visually, Max Payne is gritty and dark. The world
is sculpted in 3D, layered in a wide array of detailed texture
maps and accented with various lighting and smoke effects.
Running at an excellent frame-rate, the action can get fast
and furious during gun battles. And once the fighting is over,
you can look around to see the bullet holes and blood splatters
that have decorated the environment. Character models, while
covered in good texture maps, are blocky and move fairly unrealistically.
Also, most of the furniture and even cars on the street are
blocky and underdetailed.
The gameplay is your standard 3D action fare, where you walk
through buildings shooting up enemies along the way, except
with a few added features. The break in what could turn out
to be a fairly standard action title is the addition of both
Bullet Time and the Shootdodge action. Bullet Time allows
you to slow time down, making it easier for you to shoot multiple
enemies, and Shootdodge gives Max the ability to jump in Bullet
Time to dodge opposing fire and often get the drop on enemies
in rooms or around corners.
Audio-wise, Max Payne is top notch. Sound effects
and the soundtrack work excellently to complete the total
package. The voice acting performs a script that captures
the whole "gritty gumshoe noir" well.
Max Payne's biggest flaws lies in it's basic structure.
Platforming elements are a sure recipe for death as Payne's
ability to jump or walk a straight line are called into question.
And, if you were take away Bullet Time and Shootdodge, the
action in Max Payne would be no different than most
other games in this genre.
Max Payne for the Xbox is a good action title and
an excellent transfer from the PC. Action fans in need of
a good gun-toting game with an excellent story should look
into this one.
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- Kinderfeld
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