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Game Info
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| Platform(s) |
| GameCube |
| Publisher |
| Nintendo |
| Developer |
| Nintendo |
| Genre |
| Adventure |
| Official
Website |
| ESRB
Rating |
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| Everyone |
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Grade
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| The Good
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Ghost effects are nice
Gameplay is varied enough for length
Has that "Mario" feel to it
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| The Bad
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Controls do take a little time to get used to
Short in length
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The story behind Luigi's Mansion is simple enough
- Luigi wins a mansion in a contest he doesn't recall entering
only to find it haunted. When he runs into Professor E. Gadd,
he learns that Mario has gone into the mansion before him
and is now missing. The professor lends Luigi his Poltergust
3000 by which he can defeat the ghosts and work his way through
the mansion. Equal parts Ghostbusters and Resident
Evil (well, maybe RE-lite), Luigi's Mansion is
very much a lighthearted adventure.
Gameplay starts off fairly simple at first - you need to
hit the ghosts with your flashlight (by using the C-stick)
and then vacuum them in with the R-button. Pulling the C-stick
in the opposite direction of the ghost will pull them in faster.
All the time, you need to be weary of attacks and traps from
ghosts. When not in combat with ghosts, you can explore the
mansion for coins and heart pieces to replenish you health.
Defeating all the ghosts in a room will turn on the lights
and often drop a key to another door in the mansion. Later
ghosts provide more challenge in that you have to discover
how to beat them. Also, you will gain access to elemental
attacks which can also be used to unlock certain areas. While
the controls take a little getting used to, once you get the
hang of it, the gameplay is fairly well-executed and challenging
enough not to get stale.
Visually, the game has a wonderful style that's delivered
as a total package. Everything has that "Disney Haunted
Mansion" look to it, from the odd design of the house
to the wonderfully translucent ghosts. The animation is well
done and the game as a whole is a good starting point for
showing how good games on the console can look. Audio-wise,
everything fits well with the feel of the game. Luigi's corny
as anything, but if you expected more, then you shouldn't
be playing games like this.
Luigi's Mansion is a short ride, but this is both
a good and bad thing. On the plus side, it's long enough to
keep the gameplay elements from getting stale over a long
period. On the down side, though, if Nintendo could have added
a few more elements to the game, they could have extended
the game life by at least 1/3rd. The only real concern I had
game-wise was that in most areas, the game feels a little
2-D and can cause some cheap shots from the ghosts due to
the lack of decent 3D visual depth.
While Luigi's Mansion never really feels as great
or as large as previous Mario titles, it does manage to tide
GameCube owners over until the next Mario title comes out.
There is a decent amount of challenge to keep the game moving
along for casual gamers, but I would really suggest giving
it a rental unless you consider yourself a die-hard Mario
fan.
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- Kinderfeld
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