|
Game Info
|
| Platform(s) |
| Playstation 2 |
| Publisher |
| SCEA |
| Developer |
| Naughty Dog |
| Genre |
| Platformer |
| Official
Website |
| ESRB
Rating |
 |
| Violence |
|
| |
|
Grade
|
| The Good
|
|
Huge environments
No loading
Funny Characters
Lots of exploration
|
| The Bad
|
|
Some slow-down
Few boss fights
|
| |
|
|
|
After turning out a successful series of Crash Bandicoot
games for the Playstation, Naughty Dog decided to make a fresh
start for their first game on the PS2. Instead of rehashing
the formula they had already established on the Playstation,
they decided to take this new platformer title into a different
direction. The premise is simple: Jak and Daxter must
travel across the world, through various villages and lands
to find a magician who will turn Daxter, who has been turned
into a woodland creature by Dark Eco, back to normal. Along
the way, they must aid the Green Sage in locating his fellow
sages and fight the Lurkers that infest the land.
Graphics:
Having built this game from the ground up (codewise), Naughty
Dog has managed to build immense environments with a variety
of places to explore. Instead of the linear paths of previous
games, they've gone with huge lands that are built with a
massive amount of polygons, pushing what the PS2 hardware
can do. Visual effects are well done and incorporate well
into the whole scheme. Texture maps on the environment are
excellently done, aiding the visual presence of the game.
If you just stop and look around, you'll be able to see things
off in the distance. Nothing is covered up with fog or darkness
to hide pop-up. Kick the tires on this game and you'll find
very little that doesn't hold up. Visually, this is one of
the better-looking platformers I've seen. It's definently
a step up from Naughty Dogs previous work.
Gameplay:
Those familiar with Mario 64 and Banjo Kazooie
will immediately recognize the style of platformer. Jak's
moves are familiar for anyone whose played any of the previous
Crash Bandicoot games. While these liberal borrowings
might make a normal game feel unoriginal, it's done so well
here that unless you're nit-picking, you won't care. Areas
are filled with a variety of items to find and you always
have a laundry list of goals to perform to collect Power Cells
(which will allow you access to the more villages). Probably
the most impressive part of the game is that all of the territory
is connected, visually and gameplay-wise. Anywhere you can
see, you can get to. With relatively no loading times (there
is a pause before cut-scenes), Jak and Daxter can run from
the main village to exploration areas seamlessly. There's
no jumping into a portal to go from the main hub to sublevels
here. Along with the basic platforming elements, there are
a areas where you must ride a Zoomer (flying rocket) to either
get to a location or to collect items in an area where you
might not be able to walk. The goals you must achieve are
also varied enough to keep Jak and Daxter from feeling
like a fetch-quest. There's a lot to do and a lot to discover.
Audio:
The voice-overs are done well. Since Jak is the silent protagonist,
Daxter does more than enough to make up. Daxter's quips ad
comments are fun to listen to and even sometimes useful. Music-wise,
the game is fairly good, even though some of the tracks can
get a little old after a while. The same goes for the sound
effects. The sound of the Zoomer, while well done, can get
old if you play on the respective levels too long. Fortunately,
if any of these grow tiresome, you can choose to turn that
respective item down in the Audio menu.
The Bad:
With a game as high-quality as this, it's hard to find
much that's wrong. The few things that do stand out really
are only things I wished had been resolved or were directly
related to the sheer ambition of this game. There are some
moments of slow-down when rotating the camera in the environment
and sometimes you have to fight the camera to get a good enough
view of your next jump or where you're heading. Also, any
of the events with the Zoomer may prove to be a little frustrating
because, frankly, the Zoomer handles like a parade float.
Once you figure out how to move it around the courses, you
should be doing fine. Finally, with as challenging and fun
as the boss battles were, I wish there were more than the
few littered about the game.
Plainly stated, Jak and Daxter is a fun game that
offers a fair degree of difficulty. Any fan of platformers
should own this game and those who aren't should at least
rent it. Jak and Daxter may change your mind about
platformers, especially on the PS2. This game is definitely
one of the better games to come out this year.
-
- Vane
|