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Game Info
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| Platform(s) |
| PS2, DC |
| Publisher |
| Acclaim |
| Developer |
| Amuze |
| Genre |
| Action/Adventure |
| Official
Website |
| ESRB
Rating |
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| Blood,Violence |
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Grade
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| The Good
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Good variety of action, stealth and hunting for items
Story is pretty good
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| The Bad
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Motorcycle portions feel unnecessary
Graphics seem a little less polished
Cutscenes feel dated graphically
Noticeable load times
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In Headhunter, you play as Jack Wade, a bounty hunter
who wakes out of a coma with amnesia. He is hired by Angela
Stern, the daughter of the recently assassinated head of the
ACN, which is in charge of capturing the criminal element
through the use of bounty hunters, or Headhunters. Under her
employment, Jack must find out who had Angela's father killed,
while at the same time finding out what caused him to lose
his memory. The story is set in a Robocop-like near
future where criminals are rated like stocks and the more
you capture, the better your Headhunter license and rewards
can get.
The gameplay aspects of Headhunter are a mixture of
different games that came before. Before starting out, you'll
need to train at L.E.I.L.A., a virtual reality simulator that
will show the player new techniques that they can use throughout
the game. The average stage involves a good balance between
stealth (like Metal Gear Solid), gun battles with assorted
thugs (Siphon Filter) and hunting for items to unlock
doors (Resident Evil) to
further along the story. Players will also have to use the
motorcycle to get from one location to another and to gain
enough skill points to earn the next level in your license.
Graphically, the game looks decent. The levels are fairly
large and have enough detail to make the environments feel
like they have life. The character models are okay, but tend
not to feel too realistic, which is only made worse by the
fact that they don't seem to move too realistically. In fact,
Jack runs like he's on the moon. Even though they manage to
tell a good, although clichéd story, the cutscenes
look like they were built for the PlayStation a few years
ago.
While the driving levels are fairly large, you'll quickly
find that unlike Grand Theft Auto 3,
there's nothing to explore, so all you can do is drive to
the next location in the story. And since the skill points
awarded for driving really fast with the motorcycle feel unneeded,
the whole motorcycle aspect could have been dumped and the
game wouldn't have lost much. Also, once you start moving
from one area to another to find keys to unlock doors, you'll
begin to notice the healthy load times (anywhere from 10 to
20 seconds).
While the separate parts of the game are not greater than
the games they borrow from, the total package is fairly well
put-together. Packaged with a story that won't win awards
but is at least entertaining, the average gamer should enjoy
the game. Don't expect too many new gameplay elements, but
if you liked the games mentioned before, you should check
this out.
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- Kinderfeld
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