|
Game Info
|
| Platform(s) |
| Xbox |
| Publisher |
| Microsoft |
| Developer |
| Bungie |
| Genre |
| First Person Shooter |
| Official
Website |
| ESRB
Rating |
 |
| Blood and Gore, Violence |
|
| |
|
Grade
|
| The Good
|
|
Top-notch enemy and ally A.I.
Large enivronments
Great for multiplayer action
|
| The Bad
|
|
Limited variety of enemy types
Lack of computer controlled "bots" in multiplayer
|
| |
|
|
|
Halo immediately throws you into combat as the Master
Sergeant, who is dragged out of cryogenic sleep when his ship
comes under assault from the Covenant. From that point, you
must get to the bridge for your orders from the ship's captain
and then fight your way off of the ship. After crash-landing
on the planet below, you fight your way through enemy troops
to meet up with your allies. For sci-fi fans, you'll find
the story heavily influenced by movies ranging from Aliens
to Starship Troopers. And while the story seems fairly
standard, the way it's carried out is done magnificently.
Instead of going from cutscene to cutscene, most of the story
is told in real-time, where your allies talk to you on the
field of battle as the lasers and bullets fly.
Visually, Halo looks excellent. Everything, ranging
from a large variety of texture-maps to well-detailed buildings
and environements help pull together a complete visual concept
that doesn't deter from the solid gameplay. Except for the
intial load of each area, you'll move through immense valleys
and fluid earthen areas that just seem to go on forever. And,
to keep the outdoor environments from getting old, you spend
a varyingh amount of time inside buildings and underground
caverns. The visual effects add a nice touch that really brings
the whole package together. Whether it be the ambient lighting
of underground structures or the character's own flashlight.
Bungie has succesfully managed to create an environment that
both looks good and is reflects a realistic world by which
you have to plan your combat.
The single player game is a wonderful challenge. The story
is tossed in enough to move the game along. Limiting the player
to two weapons (plus grenades) might feel a little constricting
for those used to scrolling through tons of weapons in your
possession, but during the actually gameplay seems to work
just perfectly. You can pick up weapons and ammo off of the
dead bodies of your enemies. Also, if you want to keep quiet
and sneak about, you can walk up on your enemies (hoping that
they don't see or hear you) and hit them with the butt of
your rifle. There always seems to be a number of options for
any point in the battle. And, you won't feel like you're dragging
your allies around. Your fellow soldiers fight and think like
real people, allowing you to spend time working on strategies
rather than just hoping to keep them alive. There's nothing
more fun than watching a firefight take place between the
enemy and ally A.I. only to sneak up on the enemies and kill
them from behind.
In addition, there will be times where you can use vehicles,
such as the Warthog. After getting used to the controls, you'll
most likely come to enjoy these segments, which aid in breaking
up the on-foot combat nicely. Having additional troops load
up on the vehicles allows you to just drive and let them do
the shooting.
Multiplayer is a blast. The more people (and the more Xboxes)
you can bring in on it, the more fun it gets. While there
are a lot of games to perform, they all boil down to a handful
of different genres. But, if you don't care for what you have,
you can always make up specific games of your own. Also, if
you choose, you can play through the game in co-op mode, which
is great fun for a two-player experience. The only real draw-back
in the multiplayer is the lack of NPC "bots", forcing
you to have a number of people on-hand to truly enjoy it.
Halo is so well done that my complaints about it are
meerly from personal taste. I wish there had been a larger
variety of enemy types. Killing the same handful of enemies
over and over again could tend to get monotonous if it wasn't
for the excellent A.I. and variety of combat techniques at
your disposal.
Halo is surprisingly impressive. In fact, the enemy
and ally A.I. is done extremely well. Even on lower difficulties,
you'll find enemies give you a challenge. They look for cover
and try to flank you whenever possible. You will find yourself
having to think on the fly to keep yourself alive. Since there
is such a huge variety of options, no two trips through the
game will be the same.This is the kind of game you play through
and then share stories with other gamers about what happened
during combat. If you're looking for a FPS that is great for
both Single and Multiplayer, you should look into Halo.
Heck, if you're even interested in the genre at all, look
into Halo.
-
- Vane
|