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“I’m a space marine. I’m the best of the soldiers out
there. Yet I literally just shat my pants when a demon jumped
in front of me!”
This, my friends, is just one of the thoughts that will probably
cross your mind while playing through Id's new xbox game Doom
3, and there is plenty more where that came from.
Doom 3 takes place on Mars and is basically a retelling
of the first Doom. You’re a space
marine that has been assigned duty on the research station
on Mars and it’s your first day on the job. What begins as
a normal operation of trying to locate a scientist turns into
your first step into hell!
Doom 3 has the atmosphere to back up this hellish
nightmare. Walls explode, creatures run on the walls, noises
can be heard from every direction; things go bump in the night.
Picture any tense and nerve wracking horror movie you can
think of and then basically replace the main character with
you. That is the feeling that Doom 3 will get you
with its incredibly atmosphere. Looking out a window into
a desolate barren Mars has never seemed so dreadful in games
before. You’d like to just leave the confines of the base
but you can't. Instead you’ll make your track through the various
labs and quarters of the base trying to figure out what the
hell is going on.
Now bringing this atmospheric package together is a combination
of both graphics and sound. You can't really have great atmosphere
in a game without excellent sounds and visuals. Doom 3
definitely doesn’t disappoint in that department.
Visually, Doom 3 is one of the best looking games
on the Xbox. Everything is bumped-mapped and just looks fantastic.
The enemies come at you fast and deadly all while the frame
rate maintains. For all you naysayers out there that proclaimed
the Xbox couldn’t do Doom 3 justice, well, you're wrong.
Now, the game obviously doesn’t look nearly as good as a high-end
PC on a high resolution setting on a computer monitor BUT
the game still looks damn good and again awesome for an Xbox
title. Good job. Now the game is dark at times but that’s
also what gives the game its scare factor (with a number of
other reasons as well) and this is where your handy dandy
flashlight comes in. Now a major gripe with the game with some
is the fact that you can't hold a gun and point you flashlight
out at the same time but others say that would take some of
the thrill of the game away as well. Honestly it’s a preference
and some will enjoy it while others won't.
Now in regards to the sound, the game's sound and music will
get your heart thumping. I can't tell you how many times me
just grabbing some armor scared the pants of me (due to the
sound it makes when acquiring it). I can't count how many times
I’d be walking down a corridor and hear something and just
stop dead in my tracks to whip out my flashlight, search for
the noise for a bit and then continue on my way. The game's
soundtrack will just freak you out and it’s a big factor with
the scariness.
Control-wise, the game seems to play like any other typical
first person shooter. No real new variations to the controls
and nothing even a novice FPS person can't handle.
Which brings us to the reason why the controls aren’t that
complicated. In all honesty, Doom 3 adds nothing new
to the FPS genre. Nothing. Its still the same old "find your
way through the areas and shoot the crap out of anything that
moves". Same old formula but the way the atmosphere flows and
the scares keep coming will keep you glued to your seat till
your finished.
Overall Doom 3 is a pleasure to horror and first
person shooting gamers. It has just enough to keep you until
you finish the game and then add on the online battle mode
and the co-op and you’ve got more then enough reasons to come
back. If they had simply added some more story elements and
gameplay ideas, this game would have been almost perfect for
FPS and horror aficionados, but as it stands the game is just
really good.
Doom 3 was a long time in the making and for some
it’s been a mixed bag. Some people love it for its creepy
and intense atmosphere and others hate it for its stale game
play.
Just play it and decide what side of the spectrum you fall
in.
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- Justin Celani
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