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Game Info
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| Platform(s) |
| Playstation |
| Publisher |
| Capcom |
| Developer |
| Capcom |
| Genre |
| Action/Survival Horror |
| ESRB
Rating |
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| Violence, Blood and Gore |
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Grade
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| The Good
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Nice change of pace from Resident Evil
Mixing system adds some personalization
Multiple story paths adds replayability
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| The Bad
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Bland backgrounds
Poor use of 3D environments
Not enough types of weapons or dinosaurs
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Dino Crisis comes from the creators of Resident Evil and
focuses on a special agent by the name of Regina, who is sent,
with her allies, to a secret scientific base on Ibis Island
to retrieve Dr. Kirk, a scientist who was supposedly dead.
Once there, they run into a serious amount of trouble in the
form of dinosaurs.
A lot more than Resident Evil meets Lost World, Dino Crisis
is a fun, challenging game with a useful item mixing menu
system that allows you to upgrade medicine and create anesthetic
darts (which, more often than not, are more effective than
bullets). The game is fun and plays smoothly, forcing you
to think out how to deal with the fast-moving dinos, rather
than blasting away as you might want. Unlike Resident Evil,
the monsters are fast and can put you in a world of hurt,
quickly.
Within the game, the character and monster animations are
smooth and the voice-overs are far better than in previous
Capcom games. As always the CG rendered cinemas are detailed
and look great. The gameplay is fairly similar to previous
Capcom games, except that there seems to be a greater sense
of urgency, especially since the enemy moves a lot faster
and has no problem doing you in. Also, on occasion, they manage
to get through doors. The shock value of the gameplay is fairly
good.
Drawbacks in this game come few and far between. First of
all, most of the backgrounds appear the same, giving the overall
game a similar feeling. Some variety of color might make differentiating
between rooms easier. Also, why was there no First-Person
perspective option like in Tomb Raider or Vagrant Story? What's
the use of making a game in polygon environments if you can't
look around or rotate the camera? Also, the minigame "Operation:
Wipeout" really doesn't seem to have much reward to it.
Unlike RE3, beating the minigame doesn't gain you anything.
Don't get me wrong: this game is a blast. There is a fairly
decent amount of replay in this title. You'll want to play
through at least twice to get both story lines, and maybe
even a third time to get all of the endings. I've just addressed
a few changes that will make the sequel even better.
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- kinderfeld
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