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Game Info
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| Platform(s) |
| Playstation 2 |
| Publisher |
| Eidos |
| Developer |
| Ion Storm |
| Genre |
| FPS |
| Official
Website |
| ESRB
Rating |
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| Blood, Violence |
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Grade
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| The Good
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Role-playing elements give good depth
Lots of choices to solve problems
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| The Bad
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Dated graphics
Weak enemy A.I.
No multiplayer
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Released to unanimous critical acclaim on the PC in 2000,
this first person shooter sets you in the role of J.C. Denton,
a cyborg special agent with UNATCO, a government agency that
deals with a variety of covert missions. The vision of the
future is bleak: the population is suffering from the plague
and you must recover a stolen shipment of the vaccine from
a terrorist organization. But that's only the surface of a
deep and twisting story.
Deus Ex takes the basic concept of the FPS and adds
some depth to it by adding more role-playing elements to the
mix. You can find items to augment certain abilities, like
strength or aim. Also, you can pick up ammo and weapons off
of fallen enemies. Talking to NPCs can get you passwords to
unlock doors or even give you opportunities to purchase Med-Kits
or ammo. Unlike most other FPSs, there is a higher degree
of choice in what you can do. Instead of just blasting your
way through the game, you can choose to use stealth and even
non-lethal methods to complete objectives. With a good variety
of weapons, including a bow-gun, pistol, shotgun, sniper rifle
and even a LAW (light antitank weaponry), you won't be in
need for something to kill with, though. Just don't get gun-happy,
because ammo doesn't grow on trees. Picking up bullets off
of fallen foes will help replenish your stock, but if you
do run out, you can always switch to a melee weapon to finish
the job. What it boils down to is that the path through the
game may be "point A to point B", but the manner
by which you make the trip can be different every time you
play.
Graphically, the game looks as old as it is. Deus Ex
makes no attempt to update it's graphics, visual or lighting
effects. Character models are adequate, but look blocky. Except
for the main characters, a lot of the same character models
are used over and over again. Textures are decent, but seem
to be overused and the environments are detailed just enough
to not look bad. Sad as it is, Deus Ex looks like a
two-year old game. The game looks good enough not to be an
eyesore, but it really doesn't show off anything for the next-gen
console market.
Audio-wise, the game's world is realized well. Both sound
effects and music are done decently enough to be a nice accent
to the central gameplay. Voice acting is pretty good. It may
not be top of the line, but it's a far cry better than most
games. Considering how many NPCs have talking parts, the voice
acting is good enough. Fortunately, the script for the game
is pretty well done, so you won't fall prey to too many poorly
scripted lines.
Besides the graphics, Deus Ex suffers from two flaws:
1) There is no multiplayer. People spoiled by other FPSs that
have excellent multiplayer modes need to understand that this
game is a single player game and nothing else. 2) The enemy
AI is pretty lame. Rarely do the enemies do much but run directly
into your gunfire. Some times they do call for back-up, but
for the most part, you'll be mowing them down with little
trouble.
Deus Ex is a great single-player experience. I can
understand why this game was so popular two
years ago, but without a graphical update and multiplayer
modes, it just falls a little short in competition with games
like Halo and the new breed of FPS
coming out on the consoles.
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- Kinderfeld
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