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Game Info
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| Platform(s) |
| GameCube |
| Publisher |
| Simon & Schuster Interactive |
| Developer |
| Boston Animation |
| Genre |
| Action |
| Official
Website |
| ESRB
Rating |
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| Violence |
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Grade
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| The Good
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Great sarcastic and witty script
Customizable controls
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| The Bad
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Shameless corporate story tie-in with Skittles
Stale gameplay
Boring level design
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In Darkened Skye, you play as Skye, a young shepherd
who finds a "magical" orange Skittle. Yes, I said
Skittle. It won't take too long before you realize that Darkened
Skye is not much more than a playable commercial. Apparently,
the evil Necroth has some serious emotional issues when it
comes to rainbows and bright colors. When Skye finds the orange
Skittle, Necroth sends out soldiers to get her. It won't take
long before Skye is sent on a quest to find other Skittles.
As the game gets going, Skye is joined by her demonic sidekick,
Draak, who gives her clues and the often-needed sarcastic
commentary to keep players trudging through this game.
Darkened Skye's gameplay is the standard fare - you
need to travel from location to location, finding people or
items that will further the story along. The battle system
is real-time hack and slash. Except for hitting the attack
button while on the run, there are no combos or even a level
of depth to the combat system. Along the way, you'll learn
new magics, which are useful to the story and even helpful
in breaking up the monotony of combat. Newer spells are accessed
when you find certain colored Skittles that the spell needs
to be used. While there are some platforming elements to each
stage, you'll find most of your time is spent just locating
required items.
One of the nicer features is the ability to customize the
controller however you like. The default controls have players
using the left trigger for attack and right trigger for jump.
The Z button casts spells. The X and Y buttons draw out your
weapon and use the selected items. The D-pad is used to rotate
through spell and item menus in the onscreen HUD.
Visually, the game really isn't all that spectacular and
at times inconsistent. Level design, for the most part, is
particularly boring. Most of the areas seem to be covered
in textures that, while somewhat detailed, fall in the same
color range, leaving most of the locations looking similar.
On top of that, the game could benefit greatly from a higher
polygon count to beef-up the levels and round out a lot of
the hard edges. Structurally, the game isn't flawed in any
manner, but it's never really impressive. Some of the NPC
character models look nice, often a far cry better than the
two main characters themselves. Skye and her pet demon both
are yawn-inducing in design.
Probably the best part of this game is the audio portion.
The music and sound effects are well done, but pale in comparison
to the voice acting, which is a far cry better than the average
action game. And, having some good voice acting goes along
way to delivering the sarcastic and at times, laugh-out-loud
funny script, which manages to mock not only this game but
every game in the genre. I would have to say that the humor
of the story segments may keep you playing this game longer
than the gameplay itself will.
Darkened Skye, whether by intention of design or by
flaw of the lackluster battle system can provide a lot of
dying. And that doesn't even include Skye's inability to tread
water. But, instead of reloading at the last save, the game
tends to start you out at the beginning of the stage without
any of the items you may have collected before. Luckily, you
can go into the menu and load your last save, which loads
almost instantaneously (which leaves me to wonder why this
wasn't default).
Outside of the humorous script, there isn't much here that
would warrant much outside of a rental. I wouldn't mind the
shameless Skittles tie-in if the game actually presented itself
as anything more than the standard cliché-riddled action
title it mocks in the story. There are far better games to
be played.
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- Vane
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