|
Game Info
|
| Platform(s) |
| Playstation 2 |
| Publisher |
| Konami |
| Developer |
| Konami |
| Genre |
| Action/Shooter |
| Official
Website |
| ESRB
Rating |
 |
| Animated Blood, Violence |
|
| |
|
Grade
|
| The Good
|
|
Fast-Paced, brutal shooting action
The graphics and sound that the series deserves
|
| The Bad
|
|
Newbies won't appreciate a game like this
A tad on the repetitive side
|
| |
|
|
|
Most shooter fans over the age of 20 should remember the
acclaimed Contra series for the arcade, Nintendo and
Super Nintendo. People loved it for the fast-paced run and
gun action and frustrating difficulty. But after the 16-bit
days, the series to a long downward spiral with the release
of Contra: Legacy Of War for the Playstation. Most
fans blamed the new developer, and 3D graphics for this atrocious
disaster. Thankfully, Konami takes the series back to it's
roots and brings back the classic gameplay.
The story follows a battle-hardened hero, Bill, who has been
cryogenically frozen, but brought back to find the mastermind
behind an evil plan of alien invasion. Fans may remember Bill
as Player 1 of the original Contra. He killed his partner
Lance, and wiped out 80% of the world's population. After
the horrific incidents, he was ordered to 10,000 years of
confinement in a cryogenic facility. After the country realizes
he's their only hope for survival, they send him on another
mission to save a world on the brink of destruction.
The gameplay is faithful to the 2D Contras, except
with 3D models and new missions. Instead of collecting power-ups,
you start out with your only 1 gun, but you can cycle through
3 secondary weapons to lay your opponents to waist. But it's
a crying shame that the title is very repetitive. The lack
of innovation hurts the game's overall score.
The Contra Series is tougher than ever. You get 3
lives at the beginning of each mission, every time you bump,
or get hit by an enemy, you lose a life. After you lose all
3, you have to use one of your precious credits to start the
mission over, in the middle of the stage, or at the very beginning.
Adding lots of enemies and huge bosses only makes the game
more frustrating. Expect veins to pop out of your cranium,
and a few broken controllers. Although I did have a tough
time getting through the missions, I did have fun. After you
figure out how to get past a situation on you millionth time.
It feels very rewarding, to watch the boss you have had trouble
with go up in flames. While it's all good fun, the only significant
weaknesses are the difficulty issues, shallowness, and the
length of the title is unacceptable.
People who didn't grow up with Nintendo carts will not appreciate
the ancient gameplay of this title. First of all, it's way
too shallow and not as complex as some of today's modern titles.
While the secondary firing options do add a thin layer of
strategy, it's not enough to keep the gameplay fresh the whole
way through. If you have never played a Contra title
before, you should rent it to make sure it fits your style.
The graphics this time around are breath taking. The 3D environments
and character models are a welcome addition to the franchise.
I notice the character movements are a little stiff, but they
still look good. The sound is also topnotch. It has some metal
environments that match the game's style perfectly. All around
this is some great eye and ear candy. The presentation is
topnotch. My hat's off to Konami.
The bottom-line is if you think you can stomach some old
shooter action, welcome to the world of Contra. Veterans,
of the series, this is a must-play, but you will feel slightly
disappointed. Overall it's good fun, but I couldn't help feeling
a little let down.
-
- Grandlethal
|