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Game Info
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| Platform(s) |
| Playstation |
| Publisher |
| Square Electronic Arts |
| Developer |
| Square |
| Genre |
| RPG |
| ESRB
Rating |
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| Violence, Mild Language |
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Grade
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| The Good
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Gorgeous design and backgrounds
Over 40 characters to recruit
Multiple endings
Battle system a great change of pace
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| The Bad
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Most characters have very little background
and join on whim
Story can be described in one sentence
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Chrono Cross, the long-awaited sequel to Chrono
Trigger stars Serge, a young man who finds himself in
a parallel dimension in which he died ten years ago. When
he's attacked, a young adventurer by the name of Kid comes
to his aid. From that point on, he's slowly drawn into a deep
plot by the enigmatic demi-human Lynx.
Once again, Square has managed to produce a beautiful looking
game. The graphics and character design are top-notch. The
environments are lush and colorful and the character and enemy
models are well-detailed. Unlike their efforts with Final
Fantasy, though, Chrono Cross isn't slopping over
with FMV segments. The gameplay and battle system is a great
change of pace from the one turn-one attack method of the
turn-based RPG battles. This system allows more plotting and
planning of your attacks in even the smallest of fights. The
Elements system is reminiscent of the Materia System from
FFVII, but much deeper and involved.
Gameplay is the real joy of Chrono Cross. There are
no random battles - you get to pick your fights! Also, if
you're outmatched in a fight, you can escape and try again.
With over fourty characters and multiple endings, Chrono
Cross allows the player to move along when and when they
like. A good portion of the game in non-linear. Players can
go somewhere to further the story along and then spend the
next hour or two just going to places that aren't involved
with the story at that time. Most places in the game are visitable
from early on.
Where the game seems to come up short is the story and character-development.
The story is so slow-rolling that player may wonder where
it's going. Most characters you can recruit join on a whim
with no real background and with very little to have to do
with the actual plot. And with the grand volume of characters,
very few of them get any real depth and treatment. Most characters
can really only be defined by their Elemental color and ability
to attack.
Even with the struggling story and weak characters, Chrono
Cross is a fun game that's a great change of pace from
Square's regular cavalcade of games. It's nice to see a fun
game that isn't broken up with FMV or random battles. Chrono
Cross is great for just allowing the player go along at
their own pace.
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- Kinderfeld
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