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Game Info
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| Platform(s) |
| Xbox |
| Publisher |
| Universal Interactive |
| Developer |
| Ronin Entertainment |
| Genre |
| Action |
| Official
Website |
| ESRB
Rating |
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| Suggestive Themes, Violence |
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Grade
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| The Good
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You get to play as Bruce Lee
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| The Bad
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Untold amount of glitches
Camera is horrible
Combat consists of hitting two buttons over and over
again
Worst script/voice acting ever
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Bruce Lee: Quest of the Dragon is played out like
an interactive kung-fu movie, where the player gets to take
the role of Bruce Lee. You must rescue your father and recover
the mystical relic that has been stolen from the monastery.
To do this, you must beat the crap out of wave upon wave of
enemies. Along the way, you pick up a variety of coins, which
you can use to either initiate your Dragon Bar (super powered
attacks and increased endurance) or to buy moves, powerups
on gain a new belt.
Graphics: Bruce Lee: Quest of the Dragon suffers
from a severe degree of mediocrity. The levels seem fairly
large and they have a good degree of texture mapping, but
when you get down to the fine details, the levels are fairly
plain and underdeveloped. Outside of Lee himself, the character
models are weak. None of them seem to be animated all that
well and some of the NPC models look almost nothing like human
beings. This is only made worse by the number of glitches
present. There are times where the game looks like it's being
run through a really bad video connection and some times when
Bruce Lee goes up a set of stairs, he can "fall through"
them. I could go further, but I think you the idea.
Gameplay: The idea behind the gameplay sounds like
a decent brawler - one punch, one kick, one block and one
special attack button that can be combined into combo attacks,
most of which you have to purchase throughout the game. Unfortunately,
there is no ability to jump and once you lock onto an enemy
(by attacking them) you have to hit the R trigger to deselect
them. There is no scrolling lock-ons (where you can change
who you lock onto), so you can expect to get swarmed by large
numbers of enemies. This is made worse by the fact that the
game tends to not recognize certain moves or attacks. You
can throw a flurry of punches, and try to hit the kick button
only to have Lee throw another punch. And, there'll be times
that the game just doesn't want to let you crouch for low
attacks. For the most part, the combos you can buy are a waste,
as you'll spend a lot of time just hammering the buttons in
hopes of putting your foes down.
Audio: I can't tell whether the voice acting is bad
or if it's just that the script is so bad that the voice actors
have nothing they can do with their lines. Sound effects are
your standard fare, except that Bruce manages to make his
traditional barks and screams with each punch or kick thrown.
It gets annoying by about ten minutes in. And, the music seems
to be, well, misplaced. Techno music seems to have very little
place in a game that so tries to mimic a Kung-Fu flick.
The Even Worse: Even with all that's already been
said, the game suffers from some basic game flaws. The in
game camera is in dire need of an exorcist. During a fight,
it will zoom in and out, often making it hard to see any enemies
on the periphery. And then there are locations where the camera
will actually pan away from where you are in the game. Of
course, then there's the severe need to address the framerate.
It's not that the game runs at a sluggish rate; it's that
it drops on such a disturbingly regular basis. Throw a series
of attacks while enemies are showing up and the framrate will
stutter severely. And once a fight is over, you actually have
to stand around and wait as the game loads the next area that
you have accessed.
Bruce Lee: Quest of the Dragon is such a flawed piece
of tripe that no one should have to pay for it, be it a purchase,
rental or even as part of your rent. This is the kind of game
that you would give to your enemies. Steer clear of it, and
hope that it doesn't influence the games that are placed next
to it on any store shelf.
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- Vane
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