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Game Info
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| Platform(s) |
| GameCube |
| Publisher |
| Activision |
| Developer |
| Hudson |
| Genre |
| Fighter |
| Official
Website |
| ESRB
Rating |
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| Blood, Suggestive Themes, Violence |
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Grade
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| The Good
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Looks really good
Easy to pick up and play
Variety of basic modes
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| The Bad
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Needs more arenas
Arcade mode could be longer
Music is pretty weak
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In Bloody Roar: Primal Fury, you take on the role
of a Zoanthrope, a person who can change into a beast/man
hybrid, in the Champions' Tournament. While this current tournament
has been brought about because of experimentation on the Zoanthropes,
each of the combatants have a different reason for being there,
ranging from personal gain to a desire to find out about the
experimentation. When you start the game, you have a choice
to fight in a variety of modes: Arcade, Survival, Training,
Versus, etc. You can pick from 16 fighters, each who changes
into a different beast, like a wolf, bat, or even chameleon.
Visually, the game looks downright good. While not as "over-the-top"
as other fighters, like Virtua Fighter
4 or Dead or Alive 3, Bloody
Roar still looks really good. The characters are well
modeled and have a good bit of detail. Their animations are
fluid and they respond well to the control. The strong anime
bend to the character design is nice and the look of the beast
characters are really good. Textures on both the fighters
and levels are really well done. Running at a great framerate,
the game showcases some good particle and lighting effects.
Unless you're a graphics whore, you won't have any issue with
the way the game looks or runs. The level design is really
nice and the use of breakaway floors and walls adds a nice
touch to the game. The flashy effects during special moves
or when you convert to beast mode really show the anime influence
well.
The combat system is easily accessible. While you won't have
hundreds of moves to learn, there is enough variety in the
fighting engine to keep you from just hammering the same buttons.
Everyone seems to have the same set of move controls (button
combos), but with a difference in results, so as long as you
spend a little time in the training mode, you'll know what
to do. "Is it a button masher?" Not really. Like many
other fighters, you can get by mashing buttons for a few fights,
but the further along you get, the more you'll really need
to know some of the moves, and especially the techniques -
like sidestepping, blocks, throws/holds and when the best
time to change into beast mode is. Once you start to gain
a grasp of the basic engine of the game, you'll really get
a handle on how to work your way through the arcade mode.
Alongside the arcade mode is also a Survival Mode where you
keep fighting until you fall and a Time Battle, where you
try to finish the Arcade Mode the fastest. You can also play
a Team Mode and even Team Versus Mode. There's a good bit
to do here, even if there doesn't seem to be any sideline
minigames (like a Tekken Force Mode) to distract from
the main fighting.
The audio portion of the game is probably the weakest part
of the game. The sound effects are fairly good. The voice
acting, while adequate, tends to get old after a while. If
you play the game for too long, you'll probably get tired
of the limited number of quips each character has. And then
there's the annoying hard rock soundtrack that sounds neither
authentic nor original. After a few minutes into the game,
you may be looking for the sound options to nix the "too cool
for it's own good" mock '80s soundtrack.
Outside of what's already been noted, I would have to say
that Bloody Roar could have used just a few changes
or tweaks to the game. For those who are used to large casts
(Street Fighter anyone?), you'll probably find the
cast a little small. Myself, I thought it was just fine. I
did tend to think that the game needed more arenas. Toss in
two or three more places and I'd be happy. Also, I think the
arcade mode needed to be longer. And, as with other fighters,
the final boss in the arcade mode is a cheap punk. You can
whip your way through the others and then get pounded over
and over by the last guy. Also, from time to time, the computer
would start a round in beast mode and pull super combo on
you, leaving you with next to no life left, cheaply screwing
you out of a round.
With all that said, I would tend to think Bloody Roar
is a downright good fighting game that's fun to pick up and
play for some time. It might not have the depth as some of
the other fighting games, but it's still fun nonetheless.
If you're looking for a fighting game to get a bunch of people
together for and you haven't already played the older Bloody
Roar games to death, you should check this one out.
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- Kinderfeld
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