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I loved the films, but I feel the last two (and the game)
had so much more potential than what we saw. The first one
is a classic, but the other two? Why did so many people love
The Matrix, and so many of them have beef with the
sequels? Now, I've spent a lot of time researching the names
and philosophies and religious references, and I'm pretty
educated to begin with…so I'm actually pretty set in those
areas. I have my own theory about what it all means, and I'm
pretty sure I'm "right". The problems I had with the sequels
are largely the way they were structured, the way they were
implemented as movies or stories. These are the same problems
I'd have with any movie sequel. So here you go:
Things That Bothered Me About The Matrix
1. Increasing use of supporting characters, most of whom
we don't build much attachment to, and many of whom act very
poorly.
2. The first movie builds suspense at the beginning, the
sequels just start slow; too much exposition right away when
there's already a first movie out there and a lot is unresolved.
3. Neo continues to expand his understanding of the matrix
and the rules he can break but slows way down in Reloaded
and stops in Revolutions. Why does he have to block? He could
control his mass or density. Why continue flying? He could
teleport. Why not manipulate energy or force in an offensive
way? He already uses telekinesis to stop bullets. Why can't
he manipulate code? He did it in the first movie with Smith,
then again with Trinity…he should be using this as a potent
weapon.
4. For that matter, why does the bottom line solution to
every problem have to be use of force? Can't the machines
use chemical or biological warfare instead of invading? If
not, why isn't this addressed?
5. Regarding fights…where were they in the third film!? Other
than a brief altercation at the Merovingian's, we get lots
of action but next to no martial arts! This is a staple of
the series, and it's unacceptable for it to just disappear.
6. Regarding the Merovingian…we are told in Reloaded that
he has all sorts of rogue programs at his disposal: vampires,
werewolves, ghosts, presumably aliens, the Loch Ness monster,
Bigfoot, etc. In Reloaded we are treated to seeing the difficulty
of fighting some of these monsters, but it's just a tease.
Why oh why don't we see more!? Particularly since the Brothers
went out of their way to get everyone back to the Merovingian's
in Revolutions! There is such potential here, and instead
we got gun-wielding sadomasochists.
7. What the hell was the point of having Neo fall into a
coma other than to have a cliffhanger ending for Reloaded?
They don't explain why him using his connection against the
machines would do that, they don't explain how it would benefit
the Merovingian to keep Neo inaccessible, or what his connection
really is to Neo and his predecessors…the whole thing felt
unnecessary and contrived.
8. Smith. How exactly did he take over the physical environment
of the matrix? How does him controlling the matrix interfere
with the machines energy source? How exactly is the Oracle
his mother?
9. Seraph. What's his origin? How does he fit in? He's a
fallen angel, but how and why?
10. Why is Neo not shown actively freeing minds? This is
what he promised to do at the end of the first film, yet we
don't see it. As a matter of fact, other than what we see
in that film, there are no real traces of Neo acting as a
savior until the end of things. He has disciples, but what
does he teach them? Has he expanded Morpheus or Trinity's
perceptions? They are shown having the same abilities as before.
Neo should be in the matrix, performing miracles, waking people
up, making them believe. Instead he's in the real world most
of the time, where he's (relatively) powerless. The sequels
feel like a complete misfire in that respect.
11. Why are Reloaded and Revolutions constructed so oppositely
one another? In Reloaded, so much time is spent in the matrix,
they even hold conferences in the matrix. And it's ¾ action.
Revolutions spends most of it's time in the real world, and
has the 2 apocalyptic battles, but not much else. So much
of it is drama, or melodrama actually.
12. What is the point of Neo being blinded, other than as
a plot device so that we focus on him seeing things differently
(pretty special effects shots for the masses)?
13. Morpheus and Niobe. For spending so much time on this
relationship, we get a very noncommittal, unsatisfying resolution.
14. The Kid has such a strong drive he can wake himself up.
Why is he not back in The Matrix where he'd be most effective?
His age? Bulls**t. They state in the first film that as a
mind spends more time in the matrix, it's harder to wake up.
They should have lots of enlightened kids who would be extremely
useful, a la the possible messiahs in the first film. This
is never touched upon.
15. In the first movie, whenever the plot branches out and
you see a choice coming for the writers, they always make
the odd choice, and make it work. But we get away from that
by Revolutions. In that movie, the choices are all pretty
predictable, and the movie suffers for it. (With the refreshing
exception of Trinity not backing down from the Merovingian.
Where did Morpheus' balls go when dealing with that guy?!
He was such a badass in the first two movies that I let the
first confrontation go, but he fades in to the background
in Revolutions, and takes s**t from the Merovingian AGAIN!
I guess that should be number 16.)
17. Smith. Again. You know, this really bugs me. The brothers
keep saying they meant the whole thing to be a trilogy, and
that they had it planned out from the beginning, but I have
a really hard time believing they planned to kill Smith and
bring him back like this. The whole flip side of Neo thing
is a great idea, but it suffers from having it be Smith. Yes,
he's a great villain, and I can understand writing him back
into the sequels, but he worked so well in the first film
as a product of the system. In the sequels, he takes on this
new dimension, and logically it works, but it just doesn't
feel right, it feels forced.
18. What purpose did Trinity's death serve? Is it symbolic?
Right now it feels like a plot device to sever Neo's attachments
so that he could sacrifice himself. Also, if she went into
the city, would the machines kill her or leave her be? (She
doesn't have any real special status with them, unlike Neo.)
It seems like it was designed to surprise the audience and
make a dramatic scene and add a note of finality to the series.
(Perhaps as Neo and Trin die, Morpheus and Niobe start a new
cycle?)
And still counting…
Let me know what you think! Write in to me or the site with
your comments, agree or disagree. Just please be civil.
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- Jeff Light
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